Eu4 reforms

Hidious8911. The dutch republic is awful. It's a republic that cannot consistently get 6/6/6 rulers with a gimmick that it can get royal marriages, but the royal marriages cannot even get you a chance at a Personal Union because you have to be a monarchy to get a PU. They will give you better rulers than monarchies but it's still up to chance.

Eu4 reforms. Europa Universalis 4 Wiki. Active Wikis. Age of Wonders 4Empire of SinCities: Skylines 2Crusader Kings 3Europa Universalis 4Hearts of Iron 4Hunter: The ReckoningImperator: RomeMillenniaPrison ArchitectStellarisSurviving MarsSurviving the AftermathWerewolf: the ApocalypseVampire: The MasqueradeVictoria 3. Legacy Wikis.

5 Mission events. 5.1 The Rise of Nurhaci. 5.2 The Seven Grievances. 5.3 The Conquest of Korea. 5.4 Victory in the City of [586.GetName] 5.5 Prosperous Age of Kangxi and [Root.Monarch.GetName] 5.6 Treachery at the Great Wall. 5.7 The Green Standard Army. 5.8 The Green Standard Army.

5. Sort by: [deleted] • 5 yr. ago. If I remember right, there should be one that increases republican tradition, probably a must have. 4. With the new pirate nations added in Golden Century I was wondering which government reforms are considered the "best" for a pirate nation?An advisor is a person with deep knowledge in a specific area that offers advice to a country's leader. Tasks such as conducting warfare, promoting scientific advancement and managing an economy are three examples of areas an advisor can offer aid.. Advisors can be managed in the Court panel of the Country interface.In EU4, there are 7 advisors for each of the three kinds of monarch power, so ...Government reforms which make a nation immune to falling into a dictatorship are : Pirate Republic, Revolutionary Republic, Revolutionary State, Colonial Government, Crown Colony, Private Enterprise Colony, Self-Governing Colony, Dutch Republic, Protectorate Parliament, Parliamentary Republic and Board of Admirals (the only "not T1" reform).Europa Universalis IV: Emperor feature spotlight 2 by EU4's game designer Henrik "Groogy" Hansson. Covering religious changes, such as: Catholicism (pope, reformation, golden bulls), Hussites, defender of the faith, and new theocracy government reforms.- YouTube. [EU4] 60 NEW TIER 1 REFORMS of 1.35 Domination IN ONE VIDEO! 12,605 views. 311. Enjoy a commented list of every single new Tier 1 Government Reform in …For roleplay, unless you're thinking some clerical dominance or roman republic type shenanigans you probably want to remain a monarchy. If we're talking pure stats, remaining a monarchy is better for the absolutism. All in all, remaining a monarchy and just curtailing clerical privileges or expanding temple rights is usually the stronger option ...6.1 Support for Roman of Moldavia. 7 Mission Events. 7.1 The Commonwealth Navy. 7.2 The Little Kings Uprising. 7.3 The Constitution of [GetYear] 7.4 The Polish-Bohemian Pact of Cooperation. 7.5 The Polish-Hungarian Pact of Cooperation. 7.6 Expanding the Quarter Army. 7.7 Collegium Maius & the Growth of Thought.

Pronoiars are a unique subject type available to Byzantium and the Roman Empire. A nation can only have a limited amount of Pronoiars governed by the Number of Pronoiars modifier, attainable with Idea Groups, Government Reforms and for every 100 Land Forcelimit. This also means Pronoiars do not cost Diplomatic Relations.Ante Bellum. Ante Bellum is an alternative history mod currently focusing on Europe, East Asia and parts of the Middle East. The main idea of the mod is to preserve the base game gameplay without flooding the game with new mechanics while also offering new and fresh gameplay experience, provided by the addition of new countries, mission trees ...The kingdom of Castile in 1444 is the largest and most influential country in the Iberian peninsula, bordering Portugal, Aragon, Navarra, Granada, England and (indirectly) Morocco, Tlemcen and France. It is one of the recommended country starts for new players. Historically, Castile joined with Aragon in a personal union to form Spain and went ...A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. ... the Mughal government is by far the most complicated in terms of additional mechanics added in and unique government reforms, and most other nations don't have nearly as much flavor or as much to ...Tier 4 - curtial clergy, admin tech cost and lower estate influence again. Plus no clergy rebels makes it easier to brute force seizing land. Tier 5 - sustained discipline, just because i like to cap attrition reduction with this, humankst defensive and mil hegemony, so full xombat width armies are easy to manage.On the 13th August 2013, EU4 was released to the public - and with it a small little event pack called "Purple Phoenix" for a country whose popularity was almost uncanny even back then. Over the ten years, this popularity did not stop but rose further and further, and now it is one of the main three focus points of King of Kings.

You can check every prince decision in hre window and why they want or not want the reform. They more willing to vote for reform: 1)if emperor is strong. 2) if emperor does not overextended. 3) if they have good opinion. 4) emperors diplomatic reputation is high. 5) emperor shares culture or culture group with them.Subscribe to downloadWegi's Custom Nation Enhancement mod. Subscribe. Description. Updated to 1.35.3. Note: The mod only works correctly in english. Compatibility with other mods is also not guarantued and it crashes when combined with UI enhancers. Hey everyone, this mod aims to improve the RANDOM/CUSTOM NATIONS game modes by changing many ...A Tengri theocracy is a stable way to get 100% cavalry. Of course you might as well play a horde but a horde government is less stable if you just want to sit and have a relaxing game. 2. dude3333. • 4 yr. ago. Oh right also the one free policy reform is one free policy in each category not just a floating one. 1.Small point regarding tier 4 gov't reforms: enabling the Clergy estate has a large advantage since you now suddenly have a lot of crownland, which ALSO gives you bonus gov't reform progress (in addition to, not instead of, your modifier for republican traditon). So you get to the juicier late-tier reforms that much faster.Enjoy a commented list of every single new Tier 1 Government Reform in Patch 1.35 Domination.Which one of them would be your favorite?Mods: - Theatrum Orbis ...

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Europa Universalis 4 Wiki. Active Wikis. Age of Wonders 4Empire of SinCities: Skylines 2Crusader Kings 3Europa Universalis 4Hearts of Iron 4Hunter: The ReckoningImperator: RomeMillenniaPrison ArchitectStellarisSurviving MarsSurviving the AftermathWerewolf: the ApocalypseVampire: The MasqueradeVictoria 3. Legacy Wikis.Milanese ambrosian republic became even stronger in Italy since emperor as the other Italian republics suck. Signoria is a complete joke of a government. I always go for Milan now for a republican Italy as like you said its a really good government type. So, the Japanese island daimyo has an event to become pirate.Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. Prussia is considered one of the more advanced ...It was last verified for version 1.32. Our neighbors have established a large colonial presence in the New World. The exports from this distant land have been steadily increasing, and some of the exotic goods have become very popular, even among those who should know better than to be dazzled by curiosities.Indeed Portuguese sailors might one day circumnavigate the entire globe. As of 1444 Afonso is still a minor, with the daily rule of the kingdom entrusted to another uncle, Dom Pedro, Duke of Coimbra. Dom Pedro's regency has been fraught with the difficulties of controlling the strong Portuguese nobility at court, but the duke has so far been ...crassrecords. • • Edited. I'm at work right now, but if I remember correctly there are seven reforms, last one gives you another +5 max absol and a monthly increase, change to republic or theocracy and something else I can't remember right now. Absolutism was the obvious choice there.

The way I did it: With the dev cost icon (5 patriarch authority from clergy privilege and 5 from event) and the mission doubling it, you can dev your provinces 20 times (I dev'd the bulgarian farmlands province) before declaring on the ottos, therefore getting rid of the horrible army debuff by like 1448.Dec 27, 2023 · In Paradox's Europa Universalis 4, choosing the right Government type will help players create a nation that more directly aligns with their goals. ... -100% Reform Progress Growth +0.5 Monthly ... Main article: Polish missions. Poland's missions are focused on the integration of its vassals, developing the country, maintaining friendly relations with Lithuania, and the subjugation and conquest of its neighboring rivals: the Teutonic Order, the Ottomans and Russia. There are also missions to form PUs with Hungary and Bohemia .196K subscribers. Subscribed. 2.8K. 139K views 1 year ago EU4 Mechanics Guides. The EU4 Government Reforms Guide that you need to watch if you playing eu4 1.34 lions of the north …Imperial Reforms : best strategy for achieving a strong Revoke. QUICK BACKGROUND : I'm playing a very lucky and successful Austria campaign. It's 1540, I'm Emperor of a very stable and strong HRE, with approx 55 princes including eight free cities. The Reformation has been pretty much smothered in its crib, with only two Centres remaining in ...1.3 Perpetual Diet. 1.4 The Perpetual Diet of [From.GetCapitalName] 2 The Shadow Kingdom events. 3 Further events. 3.1 The Emperor is Dead... 3.2 Dishonorable Emperor. 3.3 [From.GetName] breaks out of the Empire. 4 New events from version 1.34. 4.1 hre_event.6.t.there are some on_action triggers: so track them and give county flags. on_buy_religious_reform = {. events = {religious_reforms.1religious_reforms.2religious_reforms.3}} do u know how to add an new religious_reform, as i am struggeling with that? 1. I want to use religious reforms mechanics in my mods, but I have to know some features of ...Need help deciding a Tier 5 government reform. Position: It's 1545 and I'm playing as Vijayanagar going for a military focused double achievement run. ("A tale of two families" and "The sun never sets on the Indian empire") I own about 40% of the Indian subcontinent. Question: I'm enacting my 5th reform and I'm torn between ...France starts Europa Universalis 4 as a semi-powerful nation. It is the overlord of many vassals and has a great economy—furthermore, a great military. But unfortunately for France, 1444 (the starting date) was the year that it finished a major war with England. In which it lost much of its land—specifically, Normandy (northern France) and ...R5: originally I wanted to switch to monarchy eventually to get better heir and the ability to disinherit. But I saw this reform and immediately abandoned that thought. You get to choose from 6 (?) different heir and you get to see their stats, compare with Ottoman's harem that only let you choose from 3. You can now consistently get good heir ...How to fully reform the HRE in a few months (1.33 only) As you know, in 1.33 beta, if a land general's army is on a ship and the ship is deleted in the middle of the sea, he dies. If he (fortunately) is your ruler, your ruler will be removed as well. You get 10 IA for your new ruler selected as the new emperor.For roleplay, unless you're thinking some clerical dominance or roman republic type shenanigans you probably want to remain a monarchy. If we're talking pure stats, remaining a monarchy is better for the absolutism. All in all, remaining a monarchy and just curtailing clerical privileges or expanding temple rights is usually the stronger option ...

The Novgorod Kontor. Trade with Novgorod and by extension the interior of Russia is vital for the prosperity of the Hanseatic cities. However, the merchants of Novgorod and the ambitious Tsars of Muscovy seek to control the city's trade and edge out competitors. We must ensure that our dominance over the city's markets is unchallenged.

Additionally, the province Sarai (466), initially owned by the Great Horde, has the triggered modifier "The Tatar Yoke".This is active as long as its owner has the Steppe Horde or Great Mongol State government reform, is independent, and has at least 4 cities, and gives its owner +24 tax income.. As long as Muscovy or its successor state has the modifier given by this event, the owner of ... Byzantine War. As soon as the spy network reaches 20, get a claim on Athens, recall the diplomat and immediatly declare war. The goal is to vassallize it, of course, to feed it its cores in the next war with the Ottomans. Ottomans rarely attack Byzantium this early in the game, after 1.30, but you'll want to dclare ASAP because Byzantium will ... adding provinces and releasing states is probably your best bet. Every time you force the release of an imperial state it adds IA, so letting some states get eaten and then releasing them will generate IA. Answering defensive calls to arms of course, but thats not something you can control the frequency of.A detailed guide on how to choose the best government reforms for monarchies in EU4, based on personal experience and preferences. Covers all reforms from Tier 1 to Tier 4 …The best way by far is to rely again on europeans to reform efficiently. And when I say reform efficiently I don't mean cheaply (because of course is cheaper to reform from a european), I mean Tier 5 reform is totaly useless in the real game. Tryharding as much as I can, try to hold on these sweet monarchy points to develop your province, which ...Europa Universalis IV is a 2013 grand strategy video game in the Europa Universalis series, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Europa Universalis III (2007). The game was released on 13 August 2013. It is a strategy game where players can control a nation from the Late Middle Ages following the Battle of Varna (1444), the final crusade ...In fact, Switzerland can become one of the most insanely powerful nations when it comes to mercenaries by the late game, with certain government reforms and the mechanics introduced to them in patch 1.35 with the Domination DLC. To maximize the effectiveness of mercenaries, you need five idea groups - Economic, Infrastructure, …A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. ... the Mughal government is by far the most complicated in terms of additional mechanics added in and unique government reforms, and most other nations don't have nearly as much flavor or as much to ...A Polynesian Kingdom is the form of government where a polynesian monarch manages to unite the usually compiting tribes under their rule and act as a united nation. Conditions: One of the following : starts with Tonga, Samoa, Hawai'i, Maui, O'ahu or Kaua'i. has completed the Polynesian mission Centralize the Realm.The government reform Prussian Monarchy has access to Prussian militarization. The nation starts with "Early Prussian Militarization", which can be upgraded to "Prussian Militarization" with the Prussia Mission "Army Reforms" and finally be upgraded to "Total prussian Militarization" with the "An army with a State" mission. Early Prussian Militarization and Prussian Militarization only have ...

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Welcome to the Imperial Council of r/eu4, where your trusted and most knowledgeable advisors stand ready to help you in matters of state and conquest. This thread is for any small questions that don't warrant their own post, or continued discussions for your next moves in your Ironman game. If you'd like to channel the wisdom and knowledge of ...I even made Rome myself, but the Byzantine Monarchy / Reform Monarchy that exists now is a kind of prototype? It feels similar. It should be said that it gave a glimpse of how to patch in the future. I think 1.36 or later rework Byzantine missions will rework the government reform penalties and advantages.Allows enacting the tier 5 reforms Dynastic Lineage, Rule by the Public or State of Faith. Effects : Removes primitive status, which allows spawning and embracing institutions. All native buildings, ideas and their effects are removed. Changes government type according to the chosen reform.Europa Universalis 4 Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: ... This is because the Inti reforms do not require the cycles of expansion and contraction that those nations must endure in order to reform. This guide is written assuming the player has El ...5 Mission events. 5.1 The Rise of Nurhaci. 5.2 The Seven Grievances. 5.3 The Conquest of Korea. 5.4 Victory in the City of [586.GetName] 5.5 Prosperous Age of Kangxi and [Root.Monarch.GetName] 5.6 Treachery at the Great Wall. 5.7 The Green Standard Army. 5.8 The Green Standard Army.Hidious8911. The dutch republic is awful. It's a republic that cannot consistently get 6/6/6 rulers with a gimmick that it can get royal marriages, but the royal marriages cannot even get you a chance at a Personal Union because you have to be a monarchy to get a PU. They will give you better rulers than monarchies but it's still up to chance.It was really good before estates rework. And english starting parliament was a boost at the time. And the government reform (before rework) was locked behind 20admin tech or formables like Westphalia. But with current nobility estate, providing +1 mil point per month, extra recruits, +2 dip relations and cheaper advisor it's simply not worth it.Reform Government (Barbarian Tribe to Salic Monarchy) Requirement (s): Has Barbarian Tribe government reform. Is not at war. Administrative Technology at least 17. Administrative Power at least 100. One of the following must be true: Administrative Technology at least 21. Is in the Christian religion group. Reform Government (Barbarian Tribe to Salic Monarchy) Requirement (s): Has Barbarian Tribe government reform. Is not at war. Administrative Technology at least 17. Administrative Power at least 100. One of the following must be true: Administrative Technology at least 21. Is in the Christian religion group. 04-Sept-2018 ... New "old" territory is (re-)acquired. ….

However, currently the game won't allow me to pass any reforms due to "religous conflict." I figured that's because there's a bunch of Protestant nations in the empire, so I force converted them all to Catholicism fairly quickly. I thought that would do the trick but nope, still in "religious conflict" despite there being 0 Protestant and ...Switzerland can become a power house for mercenaries and military strength if the player wants to play it like that. In fact, Switzerland can become one of the most insanely powerful nations when it comes to mercenaries by the late game, with certain government reforms and the mechanics introduced to them in patch 1.35 with the …Back in the game after quite a long break, I wanted to give Portugal a try in 1.33 after the changes in their National Ideas but also with the change in the mission tree of Castile. I have made two different guides with two approaches towards Castile: Friendly Portugal and Agressive Portugal. Estates. First do your estates.Worth pointing out the modifier in the description is there due to the previously applied T1 government reform. The other new estate privilege is the Henrician Privileges, representing the various grants and charters made to the renowned Henry the Navigator, a figure of whom you may witness in one of the basegame eu4 loading screens.Strategies. Pirate republics is a very powerful government type that receives huge income during early game from coastal raiding, and an access to early imperialism-like casus belli. Being in Asia provides an extra benefit of being able to cause early collapse of Ming through devastation caused by coastal raiding.Expanded royal court is very powerful until you finish the reform tree, after that I usually switch to decentralized bureaucracy. Reply. Little_Elia. • 4 mo. ago. if you can have tribs then the reform that gives +1 mana from tribs is amazing. Otherwise the 2nd one (-min autonomy) followed by the 1st (-monthly autonomy) are the best. Reply. true.Horde. Unfortunately, monarchy has a pretty significant edge if you plan on blobbing at all. Absolutism is much harder to raise in a republic, although you generate more monarch points in a republic overall. I like to go republic or theocracy purely because the government form is rarer than monarchy which I find more fun to play.The best way by far is to rely again on europeans to reform efficiently. And when I say reform efficiently I don't mean cheaply (because of course is cheaper to reform from a european), I mean Tier 5 reform is totaly useless in the real game. Tryharding as much as I can, try to hold on these sweet monarchy points to develop your province, which ... Eu4 reforms, A Tengri theocracy is a stable way to get 100% cavalry. Of course you might as well play a horde but a horde government is less stable if you just want to sit and have a relaxing game. 2. dude3333. • 4 yr. ago. Oh right also the one free policy reform is one free policy in each category not just a floating one. 1., For the region, see Japan (region).. For the first half of the EU4 time period, Japan experienced the Sengoku Jidai, or the Japanese Warring States Period. The weak Ashikaga Shogunate proved unable to prevent incessant war between de facto independent regional lords, or daimyo. The game represents this strife by dividing up Japan into a small central state and a large number of separate realms ..., Those reforms would each give bonus to one of the main unique internal mechanic of China: +0.1 monthly mandate - something for nations that want to reform ... as well as somewhat accurately representing the assimilationist culture of China in EU4’s time period. If there’s on thing I would hate, it’s subverting historical accuracy for ..., The Bird's Eye Report: @TheBirdsEyeReport In this video titled EU4 1.36 Byzantium Guide - THIS Is HOW TO WIN EVERY TIME I make an EU4 Guide for Byzantium for..., Europa Universalis IV. Australia tribe reforming. Thread starter Bellyfish; Start date Dec 3, 2021; Jump to latest Follow Reply ... You can reform into a horde and then, since hordes also have only five tiers of government reforms and you don't lose any reform progress upon reforming, immediately click through to the horde tier 5 reforms and ..., Europa Universalis IV. HRE - Swap Reform Path (Decentralization to Centralization ) Thread starter kallick; Start date Jun 27, 2020; Jump to latest Follow Reply ... I'm playing Austria and am emperor for the HRE. I started down the Decentralization reform path, but want to swap. I know only only path can be gone down at a time, but thought if I ..., Support for both 1.8 CK3 and 1.35 EU4; Added some new possible government reforms to start the game with. Support for Culture expanded - provinces & heritages; Support for Historic Invasions Mod; Added religion mappings TFE faiths; Multiple Province Development Transfer Option for MP games. RICE update; Shuffles. Updated norse culture, moved ..., Europa Universalis 4 Wiki. Active Wikis. Age of Wonders 4Empire of SinCities: Skylines 2Crusader Kings 3Europa Universalis 4Hearts of Iron 4Hunter: The ReckoningImperator: RomeMillenniaPrison ArchitectStellarisSurviving MarsSurviving the AftermathWerewolf: the ApocalypseVampire: The MasqueradeVictoria 3. Legacy Wikis., If the nation reaches 100 Fanatic Zeal, or if it loses this reform, the event “The End of the Fifth Monarchists” will trigger : . If the nation owns less than 1000 provinces when this event triggers, its Ruler and heir will die, it will turn into a feudal nobility, declare bankrupcy, grant independence to all its subjects and release all possible countries from their country. , Najd is a country in the Middle Eastern region of the map, ruled by the historic House of Sa'ud, and the only country that can be used to get the Jihad achievement. It is one of the multiple countries that may form Arabia . Its unique national ideas are well-adapted for Jihad, offering a strong +2 missionaries and a 2% bonus to missionary strength., I have done a search and found other threads dealing with the "best" government reforms. And I will be perusing that thread, as well as this one (since I'm currently playing France). But what I'd really like to know about is your general approach to government reforms, whether for strategic, tactical, or even narrative (roleplay) reasons., The 9th tier Consolidated Power government reform: −10% Reelection cost The 12th tier Reinforce Republican Values government reform: −10% Reelection cost The 3rd tier Constituent Assembly government reform: −15% Reelection cost The White House gives −5% / −10% / −10% Reelection cost . If the ruler dies in office, a similar event occurs but …, Changing government forms and reform progress. I'm currently playing a game as the HRE in 1744 and I just had the revolution spawn. I want to go revolutionary, but I understand that changing government types resets government reforms. I only have 51 reform progress since I spent it all expanding administration., Government Reforms ~~ Tier 1 Reform (Power Structure) ~~ Every Pirate Republic has the same Tier 1 Government Reform which gives you: - The ability to raid coastlines Only inhibited by having a truce with the country you are attempting to raid or by coastal batteries - An insane buff to naval force limit ( +50% ), France government reform. Hi everyone, i'm playing with France in 1.35 (with all DLC) and I dont understand how to change the First reform, french feudalismo. Anyone can help me? I'm in 1535. Archived post. New comments cannot be posted and votes cannot be cast. It's down the Mission path. No other tag in France region, 50+ crownland. , Forming the Caliphate is surprisingly anticlimactic. I formed the Caliphate as Ottomans not too long ago, and while the new government abilities were nice, I felt like it was merely a glorified reskin of your nation, making it pretty lackluster. I was excited, seeing as how it's one of the rarer achievements, so I expected it to be crazy., I never see it praised for how powerful it actually is; Reform Progress Growth is one of the ten or twenty best modifiers in the game. Stacking reform progress allows you to rush government reforms and pile on the bonuses. Not all reform tiers are important, but some are extremely useful, and all government types have powerful bonuses at the ..., loses 2 stability. Noble rebels (size 3) rise up in revolt in a random core province of the country. Well, when you put it that way... The country: enacts “ Parliamentarism ” tier 5 government reform. If the country has a stability of less than +3, then it gains 1 stability, else it gains 50 administrative power. id., Governments Expanded elaborates on the Government mechanic introduced in the Dharma Update 1.26. Offering more than 275 New Historically Accurate Government Reforms as well as over 100 original events, the mod aims at living up to and surpassing Paradox Standards. Since the latest patch we have over 100 (126) new and unique mechanics in the mod ... , Ambition: +20% Manpower in true faith provinces. The Livonian Order is a large Monastic Order based in the Baltics. It lies on the coast of the Baltic sea and borders Teutonic Order to the southwest, Lithuania to the south, Novgorod to the east, and contains Riga as an enclave within its borders. It is a historical friend of the Teutonic Order ..., Feb 15, 2024 · A Polynesian Kingdom is the form of government where a polynesian monarch manages to unite the usually compiting tribes under their rule and act as a united nation. Conditions: One of the following : starts with Tonga, Samoa, Hawai'i, Maui, O'ahu or Kaua'i. has completed the Polynesian mission Centralize the Realm. , Finland: A free Finland can explore its destiny separate from Swedish rule. Unique Government Reforms: New government reform options for many nations in the area.; New Unit Types: Recruit Swedish Carolean infantry and Polish-Lithuanian Winged Hussars under certain conditions.; New Estate Privileges for regional powers.; New Unit …, Hidious8911. The dutch republic is awful. It's a republic that cannot consistently get 6/6/6 rulers with a gimmick that it can get royal marriages, but the royal marriages cannot even get you a chance at a Personal Union because you have to be a monarchy to get a PU. They will give you better rulers than monarchies but it's still up to chance., Any nation on the Italian peninsula is a viable option for forming Italy. The most powerful states which hold provinces necessary to form Italy in 1444 are Florence, which can easily form Tuscany and expand from there; Milan, which begins the game with among the highest-developed provinces in Europe and can soon adopt the unique Ambrosian Republic government reform or semi-unique Military ..., Europa Universalis 4 Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3., Republican Reforms: Here's a mess imo.. Tier 1 options are: Oligarchic Republic (-40 Absolutism, +5% Tax, 4 year terms), Merch Rep (-50 Absolutism, +1 Merchant, Merch Rep mechanics, 4 year terms), and Noble Rep (-20 Abso, +.25 yearly AT, 8 year terms). All of these forms have their strengths, but Merch and Noble both have a severe penalty to Monarch Point generation that is not found in ..., Reform Government (Barbarian Tribe to Salic Monarchy) Requirement (s): Has Barbarian Tribe government reform. Is not at war. Administrative Technology at least 17. Administrative Power at least 100. One of the following must be true: Administrative Technology at least 21. Is in the Christian religion group., The best way by far is to rely again on europeans to reform efficiently. And when I say reform efficiently I don't mean cheaply (because of course is cheaper to reform from a european), I mean Tier 5 reform is totaly useless in the real game. Tryharding as much as I can, try to hold on these sweet monarchy points to develop your province, which ..., Europa Universalis 4 Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3., Monarchies also have the ability to royal marry making vassals easy to keep. They are able to from Personal Unions which makes them really strong. The only downsides are stab loss on ruler death, lack of monarch point generation, and RNG. Republics are a lot stronger before Absolutism but after Absolutism they fade in usefulness due to their ..., EU4 to Vic3 Converter 0.2.1B -Belgrade. This is a significant compatch supporting Vic3 1.3 and EU4 1.35, packing lots of mapping revisions, manual ironing and economy tweaks. Hotfixes. Fix for CTD when country has no incorporated states. Coldfixes. Added 1.35 idea effects to law reforms and other applications. Updated diplomap with new 1.35 ..., Strategies. Pirate republics is a very powerful government type that receives huge income during early game from coastal raiding, and an access to early imperialism-like casus belli. Being in Asia provides an extra benefit of being able to cause early collapse of Ming through devastation caused by coastal raiding., Also would be fun to have dual/multi reform counter.. Example, you choose between +10% tax and 15% manpower - points go from 0 (tax) - 50 - 100 (manpower) and you can sway the counter to side you want to get reform in the end. Or both go 0 - 50 and the faster one wins, would work nicely for multiple choice reforms.