Medieval dynasty well no resources

Share. BattleIcy2523. • 1 yr. ago. Build a well, assign a worker, provide empty buckets to the well storage, the more the merrier, that should resolve all issues, also make sure the water carrier is efficient Enough to keep the supply met demand of the villagers. Go to management to see all your current stats of production against demand.

Medieval dynasty well no resources. The Shang and Zhou dynasties shared an interest in education, domestic family structure and socioeconomic segregation but differed in their academic interests and approaches to gov...

Currently a blacksmith (Smithy I) can produce around 1.5 stone tools per day (per level). A basic profession (hunter, miner, lumberjack) will use about 1 stone tool per day (per level) doing the main work (meat, stones, logs). So 1 smith can support around 2 other workers with stone tools (real use will be a bit less cause producing other ...

Resources are items that can be used in crafting, cooking and building. List of basic resources that can be found in the game: Main article: Food Some food items are also a resource used to cook various meals, drinks and consumables. Main article: Resource Deposits There are various resource deposits, such as reed (for straw), clay, rock (for stone and limestone), Copper Deposits (for copper ...An Excel sheet for Medieval Dynasty micromanaging the production of your village (e.g. How much iron ore do I need for farming, shearing, smithing, etc...). It's macro-free and should be compatible with …I have 1 npc who alternates between hunting and logging. The meat is stored automatically in the hunting lodge but the logs are in the resource storage building, it seems. Why doesn't the meat from hunting end up in the storage chest in the Resource Storage building? I have a woodshed and make firewood, manually placing it in the check in the npc's house. I've put some in the RS building but ...Currently a blacksmith (Smithy I) can produce around 1.5 stone tools per day (per level). A basic profession (hunter, miner, lumberjack) will use about 1 stone tool per day (per level) doing the main work (meat, stones, logs). So 1 smith can support around 2 other workers with stone tools (real use will be a bit less cause producing other ...They have a bunch including medieval dynasty, lumberjack dynasty, Wild West dynasty etc. They are about to produce a feudal Japanese one lots of people are excited for. Wild West dynasty was promoted to be a similar game to MD with some extra features, bounty hunting, more storyline etc. instead they put out a game probably a year or two way ...An Excel sheet for Medieval Dynasty micromanaging the production of your village (e.g. How much iron ore do I need for farming, shearing, smithing, etc...). It's macro-free and should be compatible with …Showing 1 - 9 of 9 comments. Random Zero Gravity Dec 28, 2020 @ 3:32am. It's under the Technology tab, then Schemes. Press "T", then go to Crafting tab, since you are looking for Stone Sickle. Then Press "F" in Workshop category, navigate to Stone Sickle, there you will find the detail. #1.I keep being told my well has no resources, but there are empty buckets in the resource shed Inloggen Winkel Startpagina Ontdekkingswachtrij Verlanglijst Puntenwinkel Nieuws Statistieken

Here it shows you what the NPCs in the building can craft or gather and which tools they need, and you can adjust what you want them to bring you. In the next tab you can see the production rate and status, as well as if there are any problems. Your NPCs can gather different items in different work buildings.We haven't played in a couple months, and now using 0.6.0.5. Many building say no resources, although we have them (pickaxe, baggage, etc.) We've tried placing them in …Showing 1 - 9 of 9 comments. A moderator of this forum has indicated that this post answers the original topic. Philtre Dec 8, 2023 @ 9:05pm. The recipes in the fishing hut have changed. You now have to order them to catch one or more specific types of fish (perch, pike, etc.), which they can then butcher to get the meat. #1.Make sure the well storage has empty buckets. If the resource storage has empty buckets return them to the well storage. Also assigned the worker in the well to collect buckets of water. Maybe there is something you miss to do. Last edited by Eterna ; Jan 29, 2022 @ 5:25pm. #1. TheMole Jan 29, 2022 @ 6:05pm. Originally posted by …You'll now have your first introduction to the Medieval Dynasty Crafting System -- press Q, select Handcrafting, and make a Stone Axe. After that, cut down 5 Trees; you have to chop the felled trees to split them into Logs. You can't do anything about the Stumps just yet, but you will be able to remove them later.In the management of the market stall, there's a column which tells you how many of the items you have in store, and to the right you have the slider with the percentage to sell. If there is a zero beside the simple shirt, it means there's no simple shirt in your resource storage. You can only sell items which have a number higher than zero. #9.

The guide includes: - maps with the designation of resource locations (mines, clay deposits, ruins etc.); - maps with the location of various animals; - top five tips for improving the quality of the game (early years). 7.Dec 30, 2021 · Medieval Dynasty > Discussions générales > Détails du sujet. Magz ... 30 déc. 2021 à 12h12 No resources I keep being told my well has no resources, but there are ... vovan151 Oct 21, 2021 @ 11:54am. I put an axe in resource storage, lumberjack still doesn't work. same goes for other 2 NPCs. I put everything into resource storage, they still don't work. #4. Limmin Oct 21, 2021 @ 11:57am. I put the axe into the wood shop's storage. The lumberjack puts wood into resource storage. #5.No tool production from my smith. I came to the realization lately that workers will only produce valuable resources I need if they have tools. Specifically this seems to apply to hunter needing knives and wood workers needing axes. I noticed that once I provided these tools they were producing leather and logs respectively, as opposed to just ...You can give them water in buckes with water or in waterskins with water. You can also give them milk, juices, alcoholic beverages, fruits and dishes like soup. In the item descriptions of those items in your inventory you can see their food and water value. Now for the well. The empty buckets are best put into the Resource Storage.

Gun show eau claire.

Resources. * Reed grow or respawn in 1 year. * Resources are stone, salt, limestone, clay, and iron. Resources respawn in each season change such as in a cave, clusters of rocks and clay deposit. If you drop it inside the cave, for instance, it will stay inside the cave even the season has changed. * If you are looking for Log, by chopping down ...Fill from the well ... place in Food store. #2. hokys Aug 2, 2023 @ 11:27am. you need to fill the buckets then place them in the food storage for villagers to use them. #3. Dutchgamer1982 Aug 2, 2023 @ 11:50am. 1 place empty buckets in resource storage. 2 own a food storage with free space. 3 set a villager to work as a watercarier at the well.Sort by: Add a Comment. TheMole86. • 3 yr. ago. you won't lose any materials, you can't destroy a building with things in the storage. But you can drop all resources on the floor to destroy the RS I and then build the RS II and place …1.1.6 Animal Breeders. Let's start with the basics. To recruit a villager, you'll need 50 Dynasty Reputation. Currently, the only way of gaining Reputation is by completing Quests and completing ...

The medieval world with its challenging dangers and its gorgeous surroundings is in your reach! Features Overview • Dynamic Environmental Realism: Immerse yourself in a complete 4-season cycle with dynamic day/night transitions and realistic weather, all while actively engaging with the environment, from felling trees to exploring caves.You'll now have your first introduction to the Medieval Dynasty Crafting System -- press Q, select Handcrafting, and make a Stone Axe. After that, cut down 5 Trees; you have to chop the felled trees to split them into Logs. You can't do anything about the Stumps just yet, but you will be able to remove them later.It's not explained well or at all. ... Thanks for the resource chain math. I am usually too lazy to calculate that stuff in games and doing it by 'feeling' ... An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. Members Online. Hunting lodges: More lodge than actual ...A mouse over pop hint would be great. Edit: the farm shed is a bit different to find out the problem. Other buildings are quite easy. Bronze tools, bags (simple and cloth), seeds and plenty of fertilizer are all available from the Resource Storage, but my field workers are idling because they lack resources."Medieval" is just an adjective identifying historical time period. The noun here is dynasty. It's not a modern dynasty, it's not an ancient dynasty, it's a medieval dynasty. So no cellphones, but you can use iron. The medieval times may be famous for wars, but they're not actually part of the meaning of the word.Nov 30, 2020 ... Today I recruit a dude, make him my hunter & work ont he town Medieval Dynasty Current Playlist: https://bit.ly/2J0LjNk ▻Patreon: ...you have to transfer the meat into the tavern and then assign there a worker and give them the task to prepare the food you want in the management tab. they just will stand their, animation is buggy but you can see the progress in the management tab. #2. tankunakamura Sep 23, 2020 @ 12:52am. Originally posted by Dude0815: they dont need any ...So no loot spawning during a season. #3. Kassian Oct 8, 2023 @ 12:31am. Originally posted by simeon: As far as i know, the devs added loot locations and tweeked the despawn timings within some of the past updates. But the loots respawn mechanics are still linked to the season changes when the game world resets. So no loot spawning during a season.Spare No Expense is a herald quest in Medieval Dynasty, which can be given by a herald. The new king wants to hold a big banquet in his honor and needs more food resources from his subjects. Deliver the collected food to the Herald or have it in your food storage and inform him about it. Deliver to <Herald>: 100 x Oat 25 x Fish Meat 240 Dynasty Reputation The King's Herald was sent for ...Stone Axe first then Iron Axe. Stone Axe (80/100 durability) -> Stone Axe (100/100 durability) -> Iron Axe (500/500 durability). - Per Building only use 1 type of Tools, regardless of how many NPC workers in one building. It will then disappear from the Resource Storage chest once the NPC worker has taken them.

Fel May 26, 2021 @ 8:43pm. They definitely don't eat raw meat, it is not a new thing. You probably had other edible things in your food storage if you never cooked the meat for them, the ripe berries and most vegetables can be eaten raw by your villagers for example. Workers at the tavern can also cook various foods.

No tool production from my smith. I came to the realization lately that workers will only produce valuable resources I need if they have tools. Specifically this seems to apply to hunter needing knives and wood workers needing axes. I noticed that once I provided these tools they were producing leather and logs respectively, as opposed to just ...Here it shows you what the NPCs in the building can craft or gather and which tools they need, and you can adjust what you want them to bring you. In the next tab you can see the production rate and status, as well as if there are any problems. Your NPCs can gather different items in different work buildings.Helras Jan 2, 2021 @ 10:16am. I found a solution to my problem. First I tried putting some of the resources into my food storage, which the herald didn't acknowledge at first, but then I spoke to him again with some logs in my inventory (and the rest of the resources in the resource storage + food storage) and was able to turn in the quest. #4.Yes, cause food is in the food warehouse. For the test (and kept my food fresh) I just kept the fresh meat in the kitchen store, for cooking it from fresh meat to cooked meat. And it doesn't work. You can see I have the meat in the kitchen :p. That is why you get a warning for missing resources: resources are missing.All non edible products go to resource storage by NPCs and also get taken from resource storage by NPCs to process them, and the NPCs place the processed objects also to resource storage. Easy, huh? Only if the resource storage is full, the overflow goes to the chests of the workers, and once these objects are in there, they will stay there. 3.Put it into the house chests for now, and build a food storage as soon as you can. Make sure that whatever food you give them isn't poisonous, so roast the meat and don't give them bitter bolete or wooly milkcap mushrooms. You can put a whole year's worth of food in the chests, you don't have to do it each day. #2.Stone Axe first then Iron Axe. Stone Axe (80/100 durability) -> Stone Axe (100/100 durability) -> Iron Axe (500/500 durability). - Per Building only use 1 type of Tools, regardless of how many NPC workers in one building. It will then disappear from the Resource Storage chest once the NPC worker has taken them.workers aren't working? none of my crafters are crafting despite having materials in their chests to make things, hunters and gatherers aren't going out and doing their jobs even though i've put bows and arrows, as well as materials to craft bows and arrows in the chests. the wood shed worker isn't doing anything either. so far the only …

Bona pizza millsboro menu.

Hailstone family life below zero.

Farm Shed is a farming building that allows villagers to be assigned as Farmers to work on Fields and Orchards. Farm Shed is unlocked at 15 Farming Tech points. It is a worker building for field working and has a small storage. Upon completion, Farm Shed will contain a storage chest allowing for 150 kg of storage and have 4 Farmer slots and 1 slot for a …what is the problem with it? The well in gostovia isn´t like all other npc buildings not for your use. You can build your own, stand in front of it, use the well (not …Rates: Lagoon Access Room from USD $50 (Approximately Rp. 781,500)Address: Jl. Danau Tamblingan No. 136 A, Sanur 80228, Bali - IndonesiaContact: +62 361 282264Website. Check Rate on Agoda. Check rate on Booking.com. 5. Priceless family time - Bali Paragon Resort.I keep being told my well has no resources, but there are empty buckets in the resource shed Zaloguj się Sklep Strona główna Kolejka odkryć Lista życzeń Sklep punktów Aktualności StatystykiAlthough Medieval Dynasty features a straightforward crafting system that also provides the recipes for each item, there are some major barriers to crafting in terms of resources and technology. Crafting increases your production skill and technology and will reward you with talent points you can spend on perks and purchase new schemes for ...Once you have the materials, you can build the fire by following the instructions in the game. To cook food in a cooking pot, you will need to place the pot over the fire and add some water. Once the water is boiling, you can add the food. The food will cook for a certain amount of time, depending on the type of food.Farm Shed is a farming building that allows villagers to be assigned as Farmers to work on Fields and Orchards. Farm Shed is unlocked at 15 Farming Tech points. It is a worker building for field working and has a small storage. Upon completion, Farm Shed will contain a storage chest allowing for 150 kg of storage and have 4 Farmer slots and 1 slot for a teenage apprentice. It is taxed at 3 ...The 80s was the era of everything big. We had big hair, big shoulder pads, big phones and iconic TV shows. Think Dallas, Dynasty and MTV, and you’ll see why the 80s is such a defin...Woodshed I is a tier-1 extraction building that enables the production of planks, and allows a villager to be assigned as a Lumberjack. Woodshed I is unlocked at 100 Building Tech points. It is a worker building for cutting down trees to obtain logs and sticks. Upon completion, Woodshed I will contain a storage box allowing 50 kg of storage and have 1 worker slot. It is taxed at 1 coin on ...Workshop is a production building that enables the production of various wooden and clay crafts, and allows villagers to be assigned as Craftsmen. Workshop has 3 tiers: Workshop I, Workshop II and Workshop III respectively. Workshop is unlocked at 3,500 Crafting Tech points. It is a worker building for crafting wooden and clay crafts. It also has a worksbench for crafting and a small storage ...Hello everyone. I don't know if similar players have this issue, but I currently have 5 woodsheds up and running, all being ran by 3 star extractors. They are being fed axes in the resource storage (currently have 40 axes in there.) My problem is that my production says I'm producing 184 sticks/day, and I'm consuming 40 sticks/day (smithy to make tools.) However, my resource storage is ... ….

It means you haven't chosen what the building should produce yet. Select the building, press F to open details, click the assignment tab (hammer icon) and there you can assign what goods to produce. Thank you so much! :) Completely new concept to me as I don’t seem to remember that happening in alpha xD.I am also getting the same issue. i started a new game and i put down my resource storage 1 building in the wrong place by accident and now I get the same message when trying to remove (destroy) it with a hammer. I have tried to take all items out of any storage I have which is just my house storage but same message. #1.Maybe take a look at this video. The way it works for the lumberjack is how it works for all your villagers, all professions: In addition to that, for wood keep in mind that your NPCs are using it for firewood. In this order: firewood -> sticks -> logs -> planks. If they do not have one, they will use the other.As expected, the solution to a village's water problems is to build a well. It's not available immediately, but the player can build one after reaching 50 farming tech …Got enough empty buckets or waterskins? Also make you you select the % of each work. 8. Reply. luisquin. • 2 yr. ago. You gotta have empty buckets in the resource storage or in the barrel next to the well. Make sure you set the percentage you want them to do per day. 4.Nov 2, 2022 · In this Medieval Dynasty How to Make Villagers Work (Xbox) video, I explain how you assign jobs to a villager and how to give them what they need to complete... Fill from the well ... place in Food store. #2. hokys Aug 2, 2023 @ 11:27am. you need to fill the buckets then place them in the food storage for villagers to use them. #3. Dutchgamer1982 Aug 2, 2023 @ 11:50am. 1 place empty buckets in resource storage. 2 own a food storage with free space. 3 set a villager to work as a watercarier at the well.As the game becomes extremely easy mid-game when it comes to food, water, wood and taxes, I'll probably increase consumption and taxes for my next run. Unlimited carry weight, no stamina loss. Technology gain to 300%, dynasty rep gain to 200%, skill exp gain 300%. Seasons are default 3 days!4 Temperature Has To Be Constantly Monitored. Temperature is a pretty normal mechanic in survival games. Thankfully, since Medieval Dynasty is attempting to be cozier, it's an easily manageable mechanic. Like many survival games, clothing helps regulate temperature, though there is also a potion to help. Carrying around a torch in winter is ...Resource Storage 1 is a tier-1 storage building used to store non-food items produced by villagers. Resource Storage 1 is unlocked at 50 Building tech points. It is the village's main storage for resources. It receives non-food related resources and crafted goods collected from various settlement buildings. It also supplies crafting materials and tools for … Medieval dynasty well no resources, Medieval Dynasty: 10 Things We Wish We Knew Before We Started. Medieval Dynasty is an exciting new survival game, but it has some quirks and features that new players will want to take note of. Medieval Dynasty was released out of Early Acess in late 2022 and it is a huge game with content constantly being added, tweaked, and discovered., Impressions Games was a game developer founded by David Lester in the UK. He sold the company to Sierra Entertainment in 1995. This is a subreddit dedicated to their games! Impressions specialized in historical strategy games, and is most well known for its City Building Series, which include Caesar, Pharaoh, Emperor and Master of Olympus - Zeus., Something to keep in mind when farming: Only one villager can do any one task on a field at a time. Thus, you can have one villager turning over the soil, one fertilizing, one plowing, one seeding, and one harvesting. So, in practice, one 16 x 16 field is less efficient for your workers than 4 fields of 4 x 16., It seems like the villagers don't actually interact with the world, but are simply a visualization of the calculation that is running in the background. Resources started appearing in various chests after some time. But this is all just numbers running in the background. It seems to not be a real simulation of the world my villagers are living in., Nope. But you can access all the items in storage from anywhere on the map, so if you're planning a big build far from your village, it might be easier to put down a resource storage right next by and deconstruct it when you're done. #1. Wizard of Woz Aug 6, 2023 @ 2:01pm. Or disable inventory weight. #2. 🎮AliveSince1961🎮 Aug 6, 2023 @ 2 ..., I keep being told my well has no resources, but there are empty buckets in the resource shed Anmelden Shop Startseite Entdeckungsliste Wunschliste Punkteshop Neuigkeiten Statistiken, Medieval Dynasty > General Discussions > Topic Details. Stretchytall. Sep 23, 2021 @ 9:25pm ... For the "no resources" warning, look at the production settings for each of the items you have set; at the bottom there is a description of the task, and the missing items will be in red. ... This starts working well when you get to a bigger size ..., Blue_Bug Oct 11, 2022 @ 4:11am. Originally posted by Mythril Ace: Try adjusting the work production intensity of the well. This seems the problem. If you have asigned someone to the well but didn't set an production intensity , the worker will produce nothing. it's for all production buildings the same., Oct 21, 2021 · It unlocks as soon as you have enough tech points, just like any other building. Afterwards you can find the well in your Q-menu, can place and build it. Here it will be under "Extraction". Edit: Yensid was quicker :) Last edited by Goldi:AI ; Oct 21, 2021 @ 7:03pm. #2. , It's possible she ran out and can't produce because of that. To check, simply go to building management, click hunter's lodge. On first tab there should be a tools at the top, it has a little knife icon and behind it, it's HP. The 2nd way to check is by going to the 2nd tab, it will give a red 'no tools' as status. #2., For the well a few steps are needed to make it work: - Assign a villager to work there - Set up the production in the management menu (in the buildings tab select the will, press F for details, click on the icon with the little hammer) - Provide your worker with buckets or waterskins, those are best put into the resource storage., For the well a few steps are needed to make it work: - Assign a villager to work there - Set up the production in the management menu (in the buildings tab select the will, press F for details, click on the icon with the little hammer) - Provide your worker with buckets or waterskins, those are best put into the resource storage., Yes, the stump should be left. Only if you leave it the tree will regrow. If you remove the stump, the tree stays gone. If you leave the stump, the tree respawns after two years. All other resources also respawn. Last edited by Goldi_Toplitz ; May 29, 2022 @ 4:28pm. #1. 🎮AliveSince1961🎮 May 29, 2022 @ 4:54pm., I keep being told my well has no resources, but there are empty buckets in the resource shed 로그인 상점 홈 탐색 대기열 찜 목록 포인트 상점 뉴스 통계, Medieval Dynasty. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Medieval Dynasty > General Discussions > Topic Details. Komar. Sep 7, 2021 @ 7:12am Why my villagers do not work. Hi there. I've a problem with my villagers. They're assigned to work (one to gathering on hunting house, second to lumber wood). ..., The only buildings that need to be built near a resource is the mine and the farm shed should be built close to your fields. The rest can be built anywhere. Fishing hut requires survival. It will tell you what skill it uses in the building management. #1. Valisk Dec 21, 2023 @ 4:27pm., Stone Axe first then Iron Axe. Stone Axe (80/100 durability) -> Stone Axe (100/100 durability) -> Iron Axe (500/500 durability). - Per Building only use 1 type of Tools, regardless of how many NPC workers in one building. It will then disappear from the Resource Storage chest once the NPC worker has taken them., No resources means your worker doesn't have access to whatever it is that you set as his assignment in the barn. Check the assignment in the barn again, cause it will clearly say what you need to craft whatever it is you have setup. If it's a field, you'll need seeds, a bag, a hoe and fertilizer, depending on what season it is and what you have ..., Workshop is a production building that enables the production of various wooden and clay crafts, and allows villagers to be assigned as Craftsmen. Workshop has 3 tiers: Workshop I, Workshop II and Workshop III respectively. Workshop is unlocked at 3,500 Crafting Tech points. It is a worker building for crafting wooden and clay crafts. It also has a worksbench for crafting and a small storage ..., This is easy to overlook and you need to do it for all of your workers, so they know what to gather or craft for you. The logs you see in the woodshed merely are decoration. They appear as soon as something is in the chest. Everything that your NPCs produce spawns in the chests of the resource storage or the food storage., I recruited my first villager and put her in the hunters lodge. Day 1: Walked to the village. Day 2: Stood inside the hunter's lodge. Day 3: Went out hunting but didn't bring anything back. I followed her and watched her shoot a bow and arrow at a mob over and over. Day 4: Went hunting again, I didn't follow her, and again was empty-handed., Medieval Dynasty > General Discussions > Topic Details. Sid1701d Oct 11, 2021 @ 3:27am. This game is Annoying me! Food problem. My villagers are hungry! I have the food storage and the resource storage, but they eat the food and they are still hungry. I thought once you put though building down you won't have to worry about the hungry complaint ..., I think it will going up. if your Reputation goes higher. #1. The author of this thread has indicated that this post answers the original topic. Nokturnal Sep 18, 2020 @ 10:44pm. The amount goes up as you complete quests and gain dynasty points. I can currently make 12 for example. #2. deathsmog Sep 19, 2020 @ 2:55am., It's quite different from Medieval Dynasty because you aren't running around in 1st person doing stuff. Instead, you're the "lord" with a god's-eye view and can skip to anywhere on the map. The core gameplay is focused on building up your towns, managing population and resources. But there's also the strategic element., Water :-you have 2 options **a watersack, with 4 charges **a bucket with 10 charges (each charge fills villagers water need by 25)Whilst water from Bucket of Water and Waterskins of Water are the easiest way to get your villagers to satisfy their thirst requirements I will point out that there are a lot of food and drink items that the NPCs can consume to satisfy their water needs - from food ..., Curious about windmill placement. So I finally stuck with a playthrough long enough to unlock the windmill! But now I'm sorta torn on where to place it exactly. Functionally ingame, I feel the best place would be near my barn and shed, since that's where I process/use all the grains already. But logically outgame, it would preferably be an area ..., Unless you go out of your way to have the most villagers possible I don't think water is an issue. built. Foods with water content also count to meet water needs, so that can help reduce how many buckets you need. Just put water buckets in the food storage., Moving barn related resources between barns doesn't make sense to me. I keep barnworkers in one barn, fieldhands in another because it makes it easier to manage scheduling wise. But resource allocation is painful. Other than that, (and fieldhands still not prioritizing work well. Please stop fertalizing when there are crops to harvest) it's ..., Whether it's for a pristine view, an abundance of resources, the optimum spot for wealth creation, or the place with the most flat land, these spots are sure to serve any budding …, Sticks disappearing. I took all my workers off their jobs but the sticks in the resource store are allways going down till there is none left. I kinda put 200 in and they were gone within minutes and there is no production what so ever anywhere, I also got a quest to kill 8 Rabbits which i didn't manage in time so it was a fail., 1 well 1 hunting cabin 1 food storage 1 resource storage-isolate all walls of both the houses and the other buildings - give both houses 10 decorations each-buy 2 buckets.. **craft 10 stone axe **craft 10 stone knife place these in the resource storage hire 2 workers 1 male, 1 female. marry. have 1 work as hunter 34% meat 66% drying meat, There are two versions and it is not possible to raise the building limit on the Xbox One Version. However, it is possible to play the Series X/S Version on the Xbox One via Cloud Gaming and it is possible to raise the limit this way! It’s slightly more laggy but it works on my One X :) Reply. stickItInBothHoles., No resources. I keep being told my well has no resources, but there are empty buckets in the resource shed. what about waterskins? did you set your water carrier to use both? If you set them to use both, but only provide one then the other is missing and the warning will be shown. Put empty buckets and waterskins in the barrel next to the well.